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A modern approach to creating a top-notch UX team

Where does a great user experience come from? It’s a team that consists of these 7 skills. User experience as a term is fairly new. As Don Norman explains, it encompasses everything a customer encounters when interacting with a company. Practically, this is the job of everyone at the company, so UX tends to focus

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Best records of 2015

Welcome again dear friends as I describe the records that influenced me most this year. The goal of unbelievable sounds is to showcase records that are meant to be played all the way through, and the best ones you want to repeat again and again. This year it was: 10 Colin Stetson and Sara Neufeld

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What prototype tool should I use?

“If a picture is worth a thousand words, a prototype is worth a thousand meetings” It has been a great year for UX’ers and designers to get aboard the prototype bandwagon. For those that are just beginning, or pros that want to try something new I put together my thoughts on which tool seems to work

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Unbelievable sounds’ best albums of 2014

Happy 2015 friends! In case you wondered what unbelievable sounds I heard in 2014, here’s my best of the year podcast. Listen or download at http://functionprojects.com/unbelievablesounds/audio/2014_best.m4a 10. The Bootleg Series Vol. 11: The Basement Tapes Complete – Bob Dylan, a recovery of one of the most mythical sessions of Bob and the Band cranking out tunes. 9.

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12 songs of christmas

Download/listen to the podcast here.

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Get grounded in Gestalt Theory

Whether or not we are considered artistic, we all have incredible visual acuity. Understanding Gestalt phenomena gives insight into the themes of how we perceive our world, and introducing these principles to your clients can help them better understand your designs and give you more coherent feedback. When we evaluate the understanding and effectiveness of

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Gestalt theory for interface designers – 3 similarity

Our next fundamental gestalt principle I want to introduce is similarity.  The ability to discern what elements are like each other, which are dissimilar, and also to match an elements purpose to something we expect or have learned. Much of this understanding comes from the ceaseless amount of experimentation we do as babies and young children. From understanding what shape a

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Gestalt theory for interaction designers – 2 proximity

Welcome to Gestalt 2, proximity. These Bauhaus theories of perception have helped designers understand how to use innate human visual abilities to maximize their messaging for centuries.  They can help you make more effective interface designs. They also help educate “I’m not a designer” clients or customers on why some design works or fails, and how to fix it. The crux

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Gestalt theory for interface designers: 1 Figure/Ground

If you are new to the world of design, it often feels like there are no rules, and few words that can communicate why a design is working well or poorly. Human visual perception has been honed over hundreds and thousands of years to notice and interpret visual cues in our environment with great accuracy and prejudice.

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9 ways to create an experienced-based culture

Delivering a great user experience. It’s the sign of companies that “get it”, an example for others to imitate and a way to reap profits from delighted, engaged customers. In creating real or virtual goods and services, how do you engineer a memorable experience? Tip: Its harder than it looks. Customers aren’t there in your

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